Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Caught cheating in some fashion, advancing Arley Lord's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
31 |
Gain an Enemy |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
Win a prestigious prize for Arley Lord's work. |
5 |
38 |
Promoted to Scholar (Scientist) rank 3. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Arley Lord's work is sabotaged by unknown parties. Arley Lord may salvage what Arley Lord can and give up. |
6 |
42 |
Promoted to Scholar (Scientist) rank 4. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Smuggle illegal items onto a planet. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |