Retired Junior Project Worker Artie Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 51 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1)111145
Professional demeanor, Always has a haunted expression
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Carouse 2
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Melee 0
Recon 0
Science (Life Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Army Cavalry Private01
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Drifter Wanderer 23
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Cindy Robins Ally 3 0 5 2 Florian (F/29)
Alphonse Burke Rival 1 2 0 1 Answerin (M/55)
Alphonse Burke is particularly unusual, such as an artificial intelligence or very alien being.
Victor Castillo Enemy 0 6 5 0 Swanfeh (M/28)
Very bad falling out.
Irl Morgan Rival 1 3 0 2 Answerin (M/76)
Charlene Pearson Rival 1 1 0 1 Sylean (F/48)
Charlene Pearson is out of contact doing something interesting but not suspicious.
Khastewyo Iyhiykhaor Rival 1 0 3 4 Aslan (F/13)
Elton Murray Enemy 0 3 0 0 Answerin (M/53)
Alice Weddall Ally 2 0 0 1 Answerin (M/52)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Barbarian).
1 21 Betrayed by a friend. One of Artie Chapman's Contacts or Allies betrays Artie Chapman, ending Artie Chapman's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Army (Cavalry) with the new title Private.
2 22 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3 22 Became a Merchant (Merchant Marine) with the new title Crewman.
3 23 Bankrupted by a rival. Gain the other trader as a Rival.
4 23 Became a Believer (Holy Warrior) with the new title Hopeful.
4 25 Artie Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 25 Switched to Drifter (Wanderer).
5 29 Survived a risky adventure but gained nothing.
5 29 Promoted to Drifter (Wanderer) rank 1.
6 29 Continued as Drifter (Wanderer).
6 30 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 30 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 32 Artie Chapman have been following false teachings!
8 32 Returned to Drifter (Wanderer).
8 36 Find valuable salvage.
8 36 Promoted to Drifter (Wanderer) rank 2.
9 36 Voluntarily left Wanderer
9 36 Returned to Believer (Missionary/Humanitarian).
9 37 Artie Chapman come into conflict with a splinter group Artie Chapman's own religion which maintains Artie Chapman's version is the wrong one. Gain 2 Rivals.
10 37 Returned to Drifter (Barbarian).
10 41 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
11 41 Returned to Believer (Missionary/Humanitarian).
11 43 Artie Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 43 Aging Crisis. Owe 60,000 for medical bills.
12 43 Retired at age 43.
12 43 Retired.
12 44 Birth or Death involving a family member or close friend.
13 47 Aging Crisis. Owe 50,000 for medical bills.
13 49 A new romantic starts. Gain an Ally.
14 51 Aging Crisis. Owe 60,000 for medical bills.
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