Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Works is especially well received and popular, making Artie Ronald a minor celebrity |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Artie Ronald is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A sudden war destroys Artie Ronald's trade routes and contacts, forcing Artie Ronald to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Attempted a risky adventure and was injured. |
6 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Moved to a new world. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Switched to Entertainer (Performer). |
8 |
47 |
One of Artie Ronald's pieces of art is stolen, and the investigation brings Artie Ronald into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Performer) rank 1. |