Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Aso-wawab A-wa's life into chaos, forcing Aso-wawab A-wa to leave the planet. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Aso-wawab A-wa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Failed to qualify for Explorer (Scout). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
24 |
Moved to a new world. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
28 |
Encounter a Psionic institute. |
4 |
28 |
Tested for psionic powers |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Failed to qualify for Courier (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Embroiled in legal trouble. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Aso-wawab A-wa's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |