Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Austin Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Austin Mathew come into conflict with a splinter group Austin Mathew's own religion which maintains Austin Mathew's version is the wrong one. Gain 1 Rivals. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Austin Mathew easily defeat. |
5 |
35 |
Gain Enemy if Austin Mathew don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Austin Mathew's Contacts or Allies betrays Austin Mathew, ending Austin Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Scarred. Owe 2,500 for medical bills. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
43 |
Spend several years jumping from world to world in Austin Mathew's scout ship. |
8 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
48 |
When dealing with an alien race, Austin Mathew have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Promoted to Scout (Surveyor) rank 2. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |