Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Bart Robinson easily defeat. |
5 |
34 |
Gain Enemy if Bart Robinson don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Bart Robinson's work ends up coming home with Bart Robinson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Drafted into Merchant Marine |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Given advanced training in a specialist field |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |