Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Baxter Spencer gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Baxter Spencer's Contacts or Allies betrays Baxter Spencer, ending Baxter Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
A series of bad deals and decisions force Baxter Spencer into bankruptcy. Baxter Spencer salvages what Baxter Spencer can. |
5 |
27 |
Returned to Drifter (Barbarian). |
5 |
29 |
Suffer from a life-threatening illness. |
6 |
29 |
Failed to qualify for Colonist (Citizen). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Returned to Merchant (Merchant Marine). |
6 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
A series of bad deals and decisions force Baxter Spencer into bankruptcy. Baxter Spencer salvages what Baxter Spencer can. |
8 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Retired. |
8 |
38 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |