Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Opponents of Bennett Pabst's belief system ambush Bennett Pabst. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
33 |
A mission goes wrong; Bennett Pabst and several others are captured and mistreated by the enemy. Gain Bennett Pabst's jailer as an Enemy. |
5 |
33 |
Attempt at commissioned failed. |
6 |
33 |
Continued as Marine (Star Marine). |
6 |
36 |
Advanced training in a specialist field |
7 |
37 |
Voluntarily left Star Marine |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Drafted into Law Enforcement |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Established a network of contacts. Gain 2 contacts. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |