Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
Become deeply involved in politics on Bill Tow's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
25 |
Bill Tow reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Bill Tow sponge off Bill Tow's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
27 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
A revolution, attack or other unusual event throws Bill Tow's life into chaos, forcing Bill Tow to leave the planet. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Find an Alien Artifact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Gain Enemy if Bill Tow don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Gain Enemy if Bill Tow don't already have one. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |