Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Boss McNamara learn something Boss McNamara should not have – a corporate secret, a political scandal – which Boss McNamara can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Boss McNamara's business expands, Boss McNamara's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Boss McNamara Boss McNamara's job. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
During a battle, defeat or victory depends on Boss McNamara's actions. The ship suffers severe damage and Boss McNamara is blamed for the disaster. Boss McNamara is court - martialled and discharged. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
45 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
48 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |