Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Flight). |
3 |
27 |
Good fortune |
4 |
27 |
Continued as Navy (Flight). |
4 |
30 |
Brad Mulvahil foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
Brad Mulvahil is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Became a Entertainer (Performer). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Voluntarily left Performer |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Moved to a new world. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
48 |
Moved to a new world. |
9 |
51 |
Forced to muster out. |