Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Scholar (Physician). |
2 |
24 |
Win a prestigious prize for Brennan Miller's work. |
2 |
25 |
Promoted to Scholar (Physician) rank 1. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scholar (Scientist) with previous rank. |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
31 |
Assigned to work on a secret project for a patron or organisation. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
34 |
Win a prestigious prize for Brennan Miller's work. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
44 |
Work leads to a considerable breakthrough. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Continued as Scholar (Scientist). |
8 |
46 |
Good fortune |
8 |
49 |
Promoted to Scholar (Scientist) rank 3. |