Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
25 |
War breaks out, triggering a mandatory draft. |
3 |
25 |
Dropped out of the merchant academy. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Performer (Entertainer). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Scout (Surveyor). |
7 |
39 |
Spend several years jumping from world to world in Bruce Mulvahil's scout ship. |
8 |
39 |
Attempted to change assignments. |
8 |
39 |
Failed to qualify for Explorer (Scout). |
8 |
39 |
Continued as Scout (Surveyor). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
43 |
Inherit a gift from a rich relative. |
9 |
46 |
Promoted to Noble (Dilettante) rank 1. |
10 |
46 |
Attempted to change assignments. |
10 |
46 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
10 |
47 |
Bruce Mulvahil make an alliance with a powerful and charismatic noble, who becomes an Ally. |
10 |
50 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |