Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Worker). |
4 |
32 |
Buster Gray is rewarded for Buster Gray's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Buster Gray's business expands, Buster Gray's corporation grows, or the colony thrives. |
7 |
40 |
Voluntarily left Worker |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Voluntarily left Free Trader |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
48 |
A mission goes wrong; Buster Gray and several others are captured and mistreated by the enemy. Gain Buster Gray's jailer as an Enemy. |