Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Special assignment or duty on board ship. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A police detective or rival criminal forces Carl Knight to flee and vows to hunt Carl Knight down. Gain an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Severely injured. Owe 5,000 for medical bills. |
7 |
39 |
Became a Citizen (Worker). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Carl Knight befriend a superior in the corporation or the colony. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
48 |
Carl Knight learn something Carl Knight should not have – a corporate secret, a political scandal – which Carl Knight can profit from illegally. |
9 |
48 |
Gain a criminal contact. |
9 |
51 |
Forced to muster out. |