Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Carl Rice join a gambling circle on board. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Commanding officer takes an interest in Carl Rice's career. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Carl Rice join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Good fortune |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Injured. Fully recovered. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Make an unexpected connection outside Carl Rice's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |