Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Perform an exemplary service for the scouts. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Courier |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Betrayed by a friend. One of Carroll Payne's Contacts or Allies betrays Carroll Payne, ending Carroll Payne's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Moved to a new world. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Carroll Payne went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Voluntarily left Law Enforcement |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Carroll Payne refused an offer of inducements to betray Carroll Payne's faith. Gain 1 enemies. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Good fortune |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
A notable academic consults with Carroll Payne about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |