Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
Severely injured. Fully recovered. |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Broker). |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Risk Chad Pettitt's fortune on a possibility lucrative deal and win. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Thief (Rogue). |
8 |
44 |
Became a Drifter (Wanderer). |