Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Chauncey Head blame Chauncey Head's commander. Gain commander as Enemy. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
A good deal ensures Chauncey Head is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
A good deal ensures Chauncey Head is living the high life for a few years. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
36 |
Moved to a new world. |
6 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
43 |
Join a successful conspiracy of nobles. |
7 |
43 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
43 |
Voluntarily left Administrator |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Chauncey Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
Made lifelong friends. Gain 3 Allies. |
9 |
50 |
Graduated. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |