Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
41 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
7 |
43 |
Join a conspiracy of nobles that were caught. |
7 |
43 |
Political manoeuvrings usurp Christian Carnall's position. Gain a Rival. |
8 |
46 |
Voluntarily left Administrator |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Imperial trade restrictions force Christian Carnall out of business. |