Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Find an Alien Artifact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
23 |
Make a breakthrough in Clark Anderson's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
When dealing with an alien race, Clark Anderson botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Clark Anderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
45 |
Continued as Scout (Courier). |
8 |
47 |
Clark Anderson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
8 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |