Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Claud Freeman easily defeat. |
1 |
22 |
Gain Enemy if Claud Freeman don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Vessel participates in a notable military engagement. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Claud Freeman's job. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
41 |
Drafted into Law Enforcement |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Explorer). |
8 |
47 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |