Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Entered Merchant Academy with the Business curriculum. |
4 |
30 |
Made lifelong friends. Gain 3 Allies. |
4 |
31 |
Dropped out of the merchant academy. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
38 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
40 |
Severely injured. Fully recovered. |
8 |
40 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Go undercover to investigate an enemy. |
8 |
41 |
Clem Jordan learn something Clem Jordan should not have – a corporate secret, a political scandal – which Clem Jordan can profit from illegally. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |