Retired Manager Corbett Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 51 M 6 (0) 5 (-1) 1 (-2) 7 (0) 6 (0) 4 (-1)651764
Stressed out, Lonely, Fabulous
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Astrogation 0
Broker 0
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Computer) 1
Electronics (Computers) 1
Jack-of-All-Trades 1
Leadership 0
Medic 0
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Drifter Barbarian 13
Believer Mainstream Believer Initiate12
Drifter Scavenger 01
Merchant Free Trader 01
 
Name Type Affinity Enmity Power Influence Species
Milton Fawns Enemy 6 1 1 6 Cassilldan (M/20)
reconciliation.
Lawrence Ward Contact 1 1 1 6 Cassilldan (M/20)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 23 Political upheaval strikes Corbett Mar's homeworld, and Corbett Mar is caught up in the revolution.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Failed to qualify for Line/Crew (Navy).
4 27 Became a Drifter (Barbarian).
4 30 Corbett Mar do not know what happened to Corbett Mar. There is a gap in Corbett Mar's memory.
5 30 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 34 Corbett Mar is sent to a new community or parish to preach The Word among the poor.
5 34 Forced to continue current assignment.
5 34 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 34 Continued as Believer (Mainstream Believer).
6 35 Corbett Mar accepted an offer of inducements to betray Corbett Mar's faith. Gain 240,000 in cash.
7 38 Failed to qualify for Physician (Scholar).
7 38 Switched to Drifter (Scavenger).
7 39 Corbett Mar do not know what happened to Corbett Mar. There is a gap in Corbett Mar's memory.
8 39 Became a Merchant (Free Trader).
8 41 Make an unexpected connection outside Corbett Mar's normal circles. Gain a Contact.
9 43 Voluntarily left Free Trader
9 43 Returned to Drifter (Barbarian).
9 47 Attempted a risky adventure and was wildly successful.
9 47 Promoted to Drifter (Barbarian) rank 1.
10 47 Continued as Drifter (Barbarian).
10 49 Corbett Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
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