Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Corey Snyder accepted an offer of inducements to betray Corey Snyder's faith. Gain 70,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Corey Snyder rise to a position of power in Corey Snyder's colony or corporation. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Corey Snyder gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Corey Snyder learn something Corey Snyder should not have – a corporate secret, a political scandal – which Corey Snyder can profit from illegally. |
6 |
42 |
Promoted to Citizen (Corporate) rank 3. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Political upheaval strikes Corey Snyder's homeworld, and Corey Snyder is caught up in the revolution. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
49 |
Corey Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |