Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Injured. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Cornelious Hopkins to flee and vows to hunt Cornelious Hopkins down. Gain an Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Cornelious Hopkins's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Psychologically damaged by Cornelious Hopkins's time in the scouts. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
35 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
39 |
Risk Cornelious Hopkins's fortune on a possibility lucrative deal and win. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
A good deal ensures Cornelious Hopkins is living the high life for a few years. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
A good deal ensures Cornelious Hopkins is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Broker) rank 2. |