Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Daryl Ahern foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Daryl Ahern foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Gained a contact. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Arrested and charged. |
4 |
32 |
Successfully defended self. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
45 |
A police detective or rival criminal forces Daryl Ahern to flee and vows to hunt Daryl Ahern down. Gain an Enemy. |
8 |
45 |
Failed to qualify for Corporate (Citizen). |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
A notable academic consults with Daryl Ahern about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |