Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Dave McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
26 |
Moved to a new world. |
3 |
29 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
29 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
4 |
29 |
Voluntarily left Marine Support |
4 |
29 |
Became a Merchant (Broker). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Moved to a new world. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
A good deal ensures Dave McCnaghty is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
46 |
A series of bad deals and decisions force Dave McCnaghty into bankruptcy. Dave McCnaghty salvages what Dave McCnaghty can. |
9 |
46 |
Became a Agent (Corporate Agent). |
9 |
47 |
Go undercover to investigate an enemy. |
9 |
47 |
Crime pays off. Gain victim as Enemy. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |