Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Denis Walker join a gambling circle on board. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Vessel participates in a diplomatic mission. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 7. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Became a Rogue (Thief). |
9 |
51 |
Involved in a gambling ring. |