Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Derek Parker easily defeat. |
2 |
25 |
Gain Enemy if Derek Parker don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Derek Parker don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Derek Parker do not know what happened to Derek Parker. There is a gap in Derek Parker's memory. |
5 |
33 |
Failed to qualify for Law Enforcement (Agent). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Derek Parker do not know what happened to Derek Parker. There is a gap in Derek Parker's memory. |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Army (Cavalry) with the new title Private. |
6 |
41 |
Unit is slaughtered in a disastrous battle, for which Derek Parker blame Derek Parker's commander. Gain commander as Enemy. |
7 |
41 |
Returned to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Derek Parker's Contacts or Allies betrays Derek Parker, ending Derek Parker's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
43 |
Public opinion turns on Derek Parker. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
47 |
Derek Parker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |