Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Derrick Parlow's trade routes and contacts, forcing Derrick Parlow to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Derrick Parlow's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Derrick Parlow's normal circles. Gain a Contact. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
34 |
Unit is slaughtered in a disastrous battle, for which Derrick Parlow blame Derrick Parlow's commander. Gain commander as Enemy. |
5 |
34 |
Switched to Merchant (Free Trader). |
5 |
35 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Moved to a new world. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
A good deal ensures Derrick Parlow is living the high life for a few years. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Derrick Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |