Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Dominick Marshall's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Dominick Marshall's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
42 |
Became a Entertainer (Artist). |
8 |
46 |
Dominick Marshall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
46 |
Failed to qualify for Courier (Scout). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
48 |
Gain Enemy if Dominick Marshall don't already have one. |