Donald McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 51 M 8 (0) 8 (0) 5 (-1) 6 (0) 7 (0) 6 (0)885676
Good, Pampered, Odd
 
Skills
Animals 0
Carouse 0
Flyer 0
Gun Combat (Energy) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Citizen Colonist 01
Merchant Free Trader 23
Drifter Scavenger 12
Navy Line/Crew Crewman03
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Citizen (Colonist).
2 26 Hard times caused by a lack of interstellar trade costs Donald McDermot Donald McDermot's job.
3 26 Became a Merchant (Free Trader).
3 27 A good deal ensures Donald McDermot is living the high life for a few years.
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 31 Embroiled in legal trouble.
4 34 Promoted to Merchant (Free Trader) rank 2.
5 34 Continued as Merchant (Free Trader).
5 37 A series of bad deals and decisions force Donald McDermot into bankruptcy. Donald McDermot salvages what Donald McDermot can.
6 37 Failed to qualify for Thief (Rogue).
6 37 Switched to Drifter (Scavenger).
6 38 Donald McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Failed to qualify for Artist (Entertainer).
7 38 Submitted to the draft.
7 38 Became a Navy (Line/Crew) with the new title Crewman.
7 39 Refuse to abuse Donald McDermot's position for profit.
8 42 Continued as Navy (Line/Crew).
8 43 Moved to a new world.
9 46 Continued as Navy (Line/Crew).
9 47 Lightly injured, no permanent damage. Fully recovered.
10 47 Returned to Drifter (Scavenger).
10 50 Donald McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Promoted to Drifter (Scavenger) rank 1.
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