Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Douglas Coleman's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Douglas Coleman's fortune on a possibility lucrative deal and win. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
31 |
Become deeply involved in politics on Douglas Coleman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
38 |
Inherit a gift from a rich relative. |
5 |
38 |
Promoted to Noble (Dilettante) rank 1. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
Douglas Coleman efforts do not go unnoticed by the Imperium. |
6 |
42 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
45 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
46 |
Continued as Noble (Dilettante). |
8 |
47 |
Douglas Coleman efforts do not go unnoticed by the Imperium. |
8 |
50 |
Promoted to Noble (Dilettante) rank 3. |