Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
A good deal ensures Doyle Fitget is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Doyle Fitget's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Doyle Fitget's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A sudden war destroys Doyle Fitget's trade routes and contacts, forcing Doyle Fitget to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Citizen (Worker). |
6 |
39 |
Doyle Fitget gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Doyle Fitget gain experience in a technical field as a computer operator or surveyor. |