Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Social Sciences/Archaeology) as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scout (Explorer). |
2 |
28 |
Doyle Fowler's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
29 |
Failed to qualify for Army Support (Army). |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
31 |
Find an Alien Artifact. |
3 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
37 |
Moved to a new world. |
5 |
37 |
Continued as Drifter (Barbarian). |
5 |
38 |
Doyle Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Make an unexpected connection outside Doyle Fowler's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Enforcer (Rogue). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
50 |
Doyle Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |