Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find an Alien Artifact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Duke Ross's Contacts or Allies betrays Duke Ross, ending Duke Ross's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Given advanced training in a specialist field |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
47 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |