Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Earl Dods's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Earl Dods aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
Made lifelong friends. Gain 1 Allies. |
8 |
46 |
Graduated. |
9 |
46 |
Switched to Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Gained a contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |