Earl Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 51 M 11 (1) 8 (0) 10 (1) 7 (0) 4 (-1) 4 (-1)B8A744
Gapped teeth, Cowering, Jackass
 
Skills
Animals 0
Astrogation 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Science (Life Sciences/Genetics) 1
Science (Robotic Sciences/Robotics) 1
Science (Social Sciences/Sophontology) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scout Courier Scout11
Scout Explorer Scout23
Scholar Field Researcher 22
 
Name Type Affinity Enmity Power Influence Species
Ida Mcandrew Ally 2 2 0 2 Humaniti (M/37)
Ida Mcandrew was ruined by misfortune caused by the character.
Ida Mcandrew gains in influence.
An incident occured.
Theodore Fisher Enemy 0 4 0 5 Humaniti (M/56)
Giles McNamara Contact 2 2 3 0 Sylean (M/26)
Relationship soured.
Abel Arnold Contact 2 0 1 0 Cassilldan (M/37)
Benjaman Hislop Enemy 0 1 1 5 Ronnin (M/20)
Wadeb Enemy 0 3 0 0 Bwap (F/39)
Kenzi Dwyer Enemy 0 2 1 2 Libert (F/42)
Regina Dabs Contact 3 0 1 5 Urunishani (F/40)
Marion Vear Contact 1 2 3 2 Humaniti (F/24)
Rosanna Dabs Enemy 1 2 4 1 Solomani, Imperium (F/51)
Relationship altered.
Lemuel Perez Enemy 0 4 3 5 Kedepu (M/81)
Lemuel Perez is a member of an organisation which holds a generally opposite view of the Traveller.
Lemuel Perez gained power at the expense of a third party who now blames the character.
Lemuel Perez has negatively life-changing event.
Jorge Meyer Enemy 0 4 0 2 Ayansh'i (M/17)
Jorge Meyer is diminished in both power and influence.
Jorge Meyer's influence is diminished.
Jorge Meyer has negatively life-changing event.
Flenn Castro Enemy 0 2 2 2 Humaniti (M/44)
Flenn Castro gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 A new romantic starts. Gain an Ally.
2 22 Continued as Scout (Surveyor).
2 23 Earl Ford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Earl Ford fail to help. Gain an Enemy.
2 23 Earl Ford's ship is damaged, and Earl Ford have to hitch-hike Earl Ford's way back across the stars to the nearest scout base.
2 23 Gain 2 Contacts. Gain 3 Enemies.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 27 Perform an exemplary service for the scouts.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 31 Earl Ford discover a world, item or information of worth to the Imperium.
4 34 Promoted to Scout (Explorer) rank 2.
5 34 Continued as Scout (Explorer).
5 36 Gained a contact.
6 38 Continued as Scout (Explorer).
6 40 Earl Ford's ship is damaged, and Earl Ford have to hitch-hike Earl Ford's way back across the stars to the nearest scout base.
6 40 Gain 2 Contacts. Gain 2 Enemies.
7 40 Became a Scholar (Field Researcher).
7 41 Caught cheating in some fashion, advancing Earl Ford's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7 41 A disaster or war strikes.
7 41 The planetary government interferes with Earl Ford's research for political or religious reasons. Earl Ford continue working openly and gain an Enemy.
7 41 Gain an Enemy
7 44 Promoted to Scholar (Field Researcher) rank 1.
8 44 Attempted to change assignments.
8 44 Failed to qualify for Physician (Scholar).
8 44 Continued as Scholar (Field Researcher).
8 48 Advanced training in a specialist field.
8 48 Promoted to Scholar (Field Researcher) rank 2.
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