Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Earnest Pettitt's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Earnest Pettitt into bankruptcy. Earnest Pettitt salvages what Earnest Pettitt can. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Earnest Pettitt do not know what happened to Earnest Pettitt. There is a gap in Earnest Pettitt's memory. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Earnest Pettitt do not know what happened to Earnest Pettitt. There is a gap in Earnest Pettitt's memory. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Earnest Pettitt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Earnest Pettitt is chosen to represent Earnest Pettitt's faith in a vid show or other highly public forum. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |