Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Edison Coleman's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Edison Coleman's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A series of bad deals and decisions force Edison Coleman into bankruptcy. Edison Coleman salvages what Edison Coleman can. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Line/Crew). |
6 |
38 |
Abuse Edison Coleman's position for profit. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
42 |
Gain a contact. |
7 |
43 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
8 |
47 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Flight (Navy). |
9 |
47 |
Continued as Navy (Line/Crew). |
9 |
49 |
Vessel participates in a notable military engagement. |
9 |
51 |
Attempt at commissioned failed. |
9 |
51 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |