Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Field Researcher (Scholar). |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
26 |
Edith Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Failed to qualify for Explorer (Scout). |
5 |
26 |
Continued as Drifter (Scavenger). |
5 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
32 |
Find an Alien Artifact. |
6 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
35 |
Failed to qualify for Corporate (Citizen). |
8 |
35 |
Submitted to the draft. |
8 |
35 |
Became a Army (Cavalry) with the new title Private. |
8 |
37 |
Injured. Fully recovered. |
9 |
37 |
Returned to Drifter (Scavenger). |
9 |
41 |
Edith Dickman do not know what happened to Edith Dickman. There is a gap in Edith Dickman's memory. |
10 |
41 |
Failed to qualify for Colonist (Citizen). |
10 |
41 |
Switched to Drifter (Barbarian). |
10 |
45 |
Betrayed by a friend. One of Edith Dickman's Contacts or Allies betrays Edith Dickman, ending Edith Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |