Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Edith Finnerty's Contacts or Allies betrays Edith Finnerty, ending Edith Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Edith Finnerty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edith Finnerty fail to help. Gain an Enemy. |
3 |
28 |
Edith Finnerty's ship is damaged, and Edith Finnerty have to hitch-hike Edith Finnerty's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Edith Finnerty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
38 |
Amnesia. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Voluntarily left Wanderer |
8 |
46 |
Failed to qualify for Physician (Scholar). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Attacked by enemies and injured. |
8 |
49 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
49 |
Gain Enemy if Edith Finnerty don't already have one. |