Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Edward Carbey to flee and vows to hunt Edward Carbey down. Gain an Enemy. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Edward Carbey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Edward Carbey do not know what happened to Edward Carbey. There is a gap in Edward Carbey's memory. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Edward Carbey learn something Edward Carbey should not have – a corporate secret, a political scandal – which Edward Carbey can profit from illegally. |
7 |
41 |
Gain a criminal contact. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Political upheaval strikes Edward Carbey's homeworld, and Edward Carbey is caught up in the revolution. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
51 |
Political upheaval strikes Edward Carbey's homeworld, and Edward Carbey is caught up in the revolution. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |