Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Elbert White far from home. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
22 |
Attacked by enemies and injured. |
3 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Gain Enemy if Elbert White don't already have one. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Elbert White's Contacts or Allies betrays Elbert White, ending Elbert White's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Switched to Entertainer (Journalist). |
5 |
29 |
Expose or are involved in a scandal of some sort. |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
33 |
Survived a risky adventure but gained nothing. |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
35 |
Attempted a risky adventure and was sent to prison. |
8 |
37 |
Became a Prisoner (Thug). |
8 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
48 |
Vocational Training. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |