Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Spent the college years partying. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
A mission goes disastrously wrong due to Elder Coghill's commander’s error or incompetence, but Elder Coghill survive. |
2 |
24 |
Report commander and gain an Enemy. |
2 |
25 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
25 |
Voluntarily left Marine Support |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Elder Coghill blame Elder Coghill's commander. Gain commander as Enemy. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Elder Coghill's Contacts or Allies betrays Elder Coghill, ending Elder Coghill's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Make an unexpected connection outside Elder Coghill's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A good deal ensures Elder Coghill is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Risk Elder Coghill's fortune on a possibility lucrative deal and win. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |