Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Abuse Elliot Moore's position for profit. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
35 |
Commanding officer takes an interest in Elliot Moore's career. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
40 |
Voluntarily left Line/Crew |
7 |
40 |
Became a Scholar (Field Researcher). |
7 |
44 |
Assigned to work on a secret project for a patron or organisation. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
44 |
Voluntarily left Field Researcher |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Find valuable salvage. |