Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Elsie Nevil blame Elsie Nevil's commander. Gain commander as Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Elsie Nevil come into conflict with a splinter group Elsie Nevil's own religion which maintains Elsie Nevil's version is the wrong one. Gain 2 Rivals. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Attacked by enemies that Elsie Nevil easily defeat. |
7 |
42 |
Gain Enemy if Elsie Nevil don't already have one. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Gain Enemy if Elsie Nevil don't already have one. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |