Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Elwood Reid's ship is ambushed by enemy vessels. Elwood Reid successfully ran to the jump point. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Elwood Reid's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Gained a contact. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
A revolution, attack or other unusual event throws Elwood Reid's life into chaos, forcing Elwood Reid to leave the planet. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |