Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Elzie Fields far from home. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Elzie Fields's ship is damaged, and Elzie Fields have to hitch-hike Elzie Fields's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
21 |
Failed to qualify for Thief (Rogue). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Embroiled in legal trouble. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A sudden war destroys Elzie Fields's trade routes and contacts, forcing Elzie Fields to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Switched to Scout (Explorer) with previous rank. |
6 |
33 |
Perform an exemplary service for the scouts. |
6 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Returned to Scout (Courier). |
7 |
40 |
Elzie Fields's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
40 |
Promoted to Scout (Courier) rank 1. |
8 |
40 |
Switched to Merchant (Free Trader). |
8 |
42 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
47 |
Severely injured. Owe 2,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |